Dave and Stacey collaborate using Google Drive and make liberal use of the commenting feature. This blog series pulls out some of those comment threads, either because they amused us or because we think they’re interesting from a game design back-and-forth perspective.
“A mohrg is using Marar’s body.”
Dave: This implies that Marar was a serial killer in life. Just so we’re aware…
Stacey: She was a war hero. Is that close enough? Surely killed lots of things. Or we could use something else.
Stacey: I feel like that’s information I maybe should have had a conversion ago.
David: Pathfinder said that “warmongering soldiers” can become mohrgs. D&D, not so much. I say let her be a serial killer; the proverbial “bad officer.”
Stacey: But she talks to the PCs and gives them cool info. How can she do that and be a huge dick?
David: “Let me tell you about the Thunderaxes, Clarice…”
“The walls in the great cavern that contains the city are smooth granite, difficult to climb (DC 20 Athletics check), and almost featureless.”
Dave: “Strength (Athletics)” and a possible parentheses nest.
Stacey: You said that you DIDN’T want to nest parentheses.
Dave: I don’t. For some reason I thought adding parentheses here would create a nesting situation. It doesn’t, though. I guess I have no idea what I was thinking.
Stacey: Well, it would have, but I reworded it because I assumed you were being crazy.
“Identifying the smoke as coming from a fire requires a DC @@ Wisdom (Perception) check.”
Dave: “Make a Wisdom (Perception) check.”
[Rolls.] “I get a 22.”
“The smoke is definitely coming from a fire.”
[Throws pizza at DM.]
Stacey: I learned it from watching Pathfinder.
Stacey: I didn’t see an equivalent for searing light (searing smite didn’t look quite right), so I changed it to also be scorching ray. Feel free to change it.
Dave: I want it to be typed damage, though, so there’s some way the PCs can mitigate it. Or a save. Or something. I’ll loop back on this.
Stacey: Isn’t it fire damage? I can just put it in there. The spell says fire damage.
“1 gp per laborer per day”
Dave: Another cost thing we’ll want to reality-check against the equipment chapter of the Player’s Handbook. I mean, not reality, but…